ConneX Suite is gamified sales incentive software designed to keep sales team members connected to company goals and visions. The suite is a strategic sales incentive program equipped with product education tools, sales team effectiveness, revenue and growth assessment tools, facilitates sales goal achievement, and market share visibility functionality.
Fielo is a gamification software solution specifically designed for small businesses. The program is designed to work entirely within Salesforce and hosts a number of incentive and coupon platforms.
Fielo Go is a gamification software solution that designed for mid-sized companies and helps them boost customer retention through incentives and loyalty programs.
AdvocateHub is web engagement software that enables users to create an online community of ‘on-demand’ advocates through a gamified interface. The platform facilitates advocate engagement through targeted and interactive challenges based on the advocate’s preferences, demographics or past behavior, is equipped with an interactive activity feed designed to generate curated suggestions for the next advocate action, and is designed to award advocates with badges, levels and access to additional activities as challenges are completed.
As the Business-Software.com team began prepping for Dreamforce 2013, we were surprised to discover the number of exhibitors with unusual company names. From amusing and confusing to unique and just plain weird — you name it, software companies are doing it.
Seattle-based BigDoor may be one of the leaders in the gamification field, but they want to make it clear that they’re not just another gamification vendor. Rather, they focus on building loyalty and engagement in a meaningful way. VP of Sales Gavin Hewitt talked to us recently about what sets BigDoor apart from the competition, and how the company plans to grow in 2013.
Demand Media Pluck is an integrated community forum software solution that assists businesses with social engagement, social commerce and social loyalty.
Videogames are one of the biggest entertainment industries in the world, and their influence can be felt even in the business world. eFood-ERP’s Aaron Kesteloot explains how some companies are using gaming logic (gamification solutions) to rev sales and accelerate customer loyalty.
Gamification isn’t a new idea – from puzzles on the backs of cereal boxes to airline loyalty programs, savvy marketing gurus have been figuring out ways to make ads interactive since the 1930s. But a recent slough of platforms has made online gamification easy for companies of all sizes to implement. We’ve compared how four of the major gamification providers strive to break away from the pack.
Everyone is talking about social media right now, but that doesn’t necessarily mean that every company knows how to integrate the benefits of social into their brand and website. To help businesses make this shift, Gigya has made it their mission to deliver a social infrastructure to businesses so that they can create a more immersive and social experience for their users, as well as gain better insights into their customer base.